lhf's [tokenf patch] (see also [this writeup]) provides a simple but powerful hook into the stream of tokens that the Lua compiler sees. (In Lua, for a given module, compilation into bytecode and execution are distinct phases.) Basically you have to provide a global function called FILTER, which will be called in two very different ways. First, it will be called with two arguments; a function which you can use to get the next token (a 'getter') and the source file. Thereafter, it will be called with no arguments, but will be expected to return three values. (This is confusing at first, and these two functions should probably be given different names.)
The get function returns three values: line,token and value. Token has a few special values like '<name>' (any symbol), '<string>', '<number>', and '<eof>' but otherwise is the actual keyword or operator like 'function', '+', '~=', '...',
etc. If the token is one of the special cases, then the value of the
token is returned as the third value. (There is an instructive example
with the tokenf distribution, called fdebug, which simply prints out
these values.)
Token filters read and write tokens one at a time. Coroutines make it possible to maintain complex state; otherwise you would have to manage a state machine, which isn't such a fun form of programming.
The macro facility described here is pretty similar to the C preprocessor, although it works on an already predigested token stream and is not a separate program through which Lua code is passed.
A simple macro that takes two parameters is this:
macro.define('PLUS',{'L','C'},@ ((L)+(C)) @)
The stuff between a pair of @'s is a token literal.
It evaluates as a table containing predigested tokens. Although this
may sound fancy and perhaps over-clever, it is really just laziness; if
the substitution was supplied as a string, it would need to be
tokenized separately, which is awkward. This way, Lua does the
tokenizing of the substitutions up front. (If people feed strongly
about this, it would not be difficult to add a simple tokenizer in
Lua.)
The following is a simple equivalent to a C-style assert, where
the actual expression is converted into a string to form the optional
second argument of assert() using the 'stringizing' function _STR():
macro.define('ASSERT',{'x'},@assert(x,_STR(x))@)
Macro definitions are placed in a separate file from the code to be preprocessed, and must be on your module path:
$ lua -lmacro -lmacro-defs test-macro.lua
Loading 'macro-defs' as a module means that 'macro-defs.lua' is compiled and executed before 'test-macro.lua', which is crucial because macros work in the pre-compilation phase.
Your macros can be tested interactively like this (note that errors are given at the 'correct' line):
D:\stuff\lua\tokenf>lua -lmacro -lmacro-defs -i
Lua 5.1.2 Copyright (C) 1994-2007 Lua.org, PUC-Rio
> = PLUS(10,20)
30
> = PLUS(10)
=stdin:1: PLUS expects 2 parameters, received 1
> ASSERT(2 > 4)
stdin:1: 2 > 4
stack traceback:
[C]: in function 'assert'
stdin:1: in main chunk
[C]: ?
The substitution may be a function - this is where things get interesting:
macro.define('__FILE__',nil,function(ls) return macro.string(ls.source) end)
The nil second argument indicates that we have no
parameters, and the third argument is a function which always receives
a table containing the lexical state: source,line and get (the getter
function currently being used). This function is expected to return a
token list: in this case, {'<string>',ls.source} . Three convenience functions, macro.string(),macro.number() and macro.name(), are available.
In general, the substitution function receives all parameters passed to the macro:
local mstring = macro.string local value_of = macro.value_of local define = macro.define define('_CAT',{'x','y'},function(ls,x,y) return mstring(value_of(x)..value_of(y)) end)
This is the only way to handle variable length parameter
lists, since otherwise the number of formal and actual parameters must
match. Bear in mind that the parameters always come in the form of
token lists, which have a particular abbreviated format. For example, {'<name>','A','+','<name>','B','*','<number>',2.3} .
Please note that macro definitions are Lua modules and so you are free to define local variables and functions.
You can also define a handler which provides parameters if a macro is
intended to be called without a parameter list. This is the third
argument to define(). As an actual useful example, here is how 'try' and 'except' can be defined as semantic sugar around pcall():
---- implementing try...except local stack = {} local push = table.insert local pop = table.remove local global = macro.global local name = macro.name local define = macro.define define('try',{'L1','L2',handle_parms = true}, @ local L1,L2 = pcall(function() @, function(ls) local L1 = global() local L2 = global() push(stack,{L1,L2}) return name(L1),name(L2) end) define('except',{'L1','L2',handle_parms = true}, @ end) if not L1 then local e = L2 @, function(ls) local t = pop(stack) if not t then macro.error("mismatched try..except",ls.line) end return name(t[1]),name(t[2]) end)
So, given code like this:
a = nil try print(a.x) except print('exception:',e) end
The compiler would see the following code:
a = nil local _1ML,_2ML = pcall(function() print(a.x) end) if not _1ML then local e = _2ML print('exception',e) end
The smartness of these macros (note that we can here keep track of nested try..except statements) means that we can try out new syntax proposals with a little work, without having to patch Lua itself. And writing macros in Lua is certainly an order of magnitude easier than writing syntax extensions in C!
As an example of more elaborate code generation, here is a using
macro which works rather like the C++ statement. There is no true
module scope in Lua, so a common trick is to 'unroll' a table:
local sin = math.sin local cos = math.cos ...
Not only do we get nice unqualified names, but accessing local function references is faster than looking up functions in a table. Here is a macro that can generate the above code automatically:
macro.define('using',{'tbl'}, function(ls,n) local tbl = _G[n[2]] local subst,put = macro.subst_putter() for k,v in pairs(tbl) do put(macro.replace({'f','T'},{macro.name(k),n}, @ local f = T.f; @)) end return subst end)
Here the substitution is a function, which is passed a name token
(like {'<name>','math'}), assumes it refers to a globally
available table, and then iterates over that table dynamically
generating the required local assignments. subst_putter() gives you a token list and a put function; you can use the put function to fill the token list, which is then returned and actually substituted into the token stream. replace
generates a new token list by replacing all occurrences of the formal
parameters (first argument) with actual parameter values (second
argument) in a token list. To use this, put the macro call at the start
of your module:
using (math)
A common issue with dynamic languages is this: they are strongly typed, but the actual type at runtime is dynamic. In particular, you cannot look at a function definition and immediately deduce the parameter types, unless somebody has been kind and used comments. We cannot always depend on the kindness of strangers, but it is straightforward to define a set of macros which act as explicit type annotations. We want to define functions like this:
function rep (String s, Number k) return s:rep(k) endBut what the compiler actually sees is this:
function rep (s, k) _assert_type(s,'string','s') _assert_type(k,'number','k') return s:rep(k) endWhere
_assert_type can be simply defined as:
function _assert_type(value,typestr,parm) local t = type(value) if t ~= typestr then error( ("Argument '%s' expects a type of '%s', got '%s'"):format(parm,typestr,t), 2) end endIn this way, we achieve two things: first, the function is more self-documenting, and second, the contract is enforced at runtime.
local subst_putter = macro.subst_putter local set_trigger = macro.set_trigger local insert_tokens = macro.insert_tokens local replace = macro.replace local mstring = macro.string local subst = nil local put local function type_checker_macro(Fname,Tname) macro(Fname,{'arg',handle_parms = macro.next_token_grabber('<name>')}, function(ls,arg) local line = ls.line if not subst then -- first argument in a list subst,put = subst_putter() set_trigger(')',true,function() insert_tokens(line,subst) subst = nil end) end -- in any case, put the assertion into the token list put(replace({'arg','tname'},{arg,mstring(Tname)}, @ _assert_type(arg,tname,_STR(arg)); @)) return arg end) end type_checker_macro('String','string') type_checker_macro('Number','number') type_checker_macro('Table','table') type_checker_macro('Function','function') type_checker_macro('Boolean','boolean')
This works as follows: we specify macro.next_token_grabber('<name>')
as our parameter grabber; it will return the symbol following the
macro. The substitution is a function; it just returns the argument it
receives, which is that symbol. But the interesting stuff happens as a
side-effect; we define a trigger, which fires on the end of
the argument list and inserts all the assertions into the code
immediately following the argument list.
Notice how families of related macros can be generated with similar code. It would not be difficult to generalize this scheme to handle a proper object-oriented hierarchy.
In PythonLists, FabienFleutot discusses a list comprehension syntax modelled on the Python one.
x = {i for i = 1,5}
{1,2,3,4,5}
Such a statement does not actually require much transformation to be valid Lua. We use anonymous functions:
x = (function() local ls={}; for i = 1,5 do ls[#ls+1] = i; return ls end)()
However, to make it work as a macro, we need to choose a name (here 'L') since macros are not triggered on arbitrary tokens.
local token_append = macro.token_append local function grab_counting_braces(get,endtoken) local level = 1 -- used to count { and } local tl = {} while true do line,token,value=get() if token == '<eof>' then return end if token == '{' then level = level + 1 elseif token == '}' then if token == endtoken and level == 1 then return tl end level = level - 1 end if token == endtoken and level == 1 then return tl else token_append(tl,token,value) end end end macro.define('L',{'expr','loop_part',handle_parms=true}, @ ((function() local t = {}; for loop_part do t[#t+1] = expr end; return t end)()) @, function(ls) local get = ls.getter local line,t = get() if t ~= '{' then macro.error("syntax: L{<expr> for <loop-part>}") end local expr = grab_counting_braces(get,'for') local loop_part = grab_counting_braces(get,'}') return expr,loop_part end)
The substitution is pretty straightforward, but we need a custom parameter grabber. This first needs to grab upto 'for', and then grab upto '}', keeping track of the brace level. By doing this, nested comprehensions work as expected:
x = L{{j for j=1,3} for i=1,3}
{{1,2,3},{1,2,3},{1,2,3}}
A particularly cool idiom is to grab the whole of standard input in one line:
lines = L{line for line in io.lines()}
The source code for Lua Macro is available here: http://mysite.mweb.co.za/residents/sdonovan/lua/luamacro.zip
Lua 5.1
-- SteveDonovan